Grade 1b — Town Cryer #14 (Tilean city-state variant)

Source: Town Cryer #14 · Setting: Lustria / Cities of Gold

Remasens is one of the three Tilean city-states fielded in the Cities of Gold campaign setting. The Remasens share the same unit profiles and equipment as their counterparts from Miraglean and Trantio, but carry an old hatred of Dark Elves and are renowned for the resolute leadership of their officers.


Special Rules

Hatred of Dark Elves: When fighting Dark Elves, the player may re-roll any Rout test one time and must abide by the second roll.

Resolute Officers: The Leadership of the Captain, Champion, and Youngblood are always one point higher than the values listed, regardless of whom they are fighting.

Hired Swords: Remasens cannot hire Dark Elf Hired Swords.


Choice of Warriors

A Tilean warband must include a minimum of three models. You have 500 gold crowns. The maximum number of warriors in the warband may never exceed 15.

  • Captain: Each warband must have one Captain: no more, no less.
  • Champions: Your warband may include up to two Champions.
  • Youngbloods: Your warband may include up to two Youngbloods.
  • Warriors: Your warband may include any number of Warriors.
  • Marksmen: Your warband may include no more than seven Marksmen.
  • Duellists: Your warband may include no more than five Duellists.

Heroes

Captain

Hero · Leader · 0–1 · 60 gc · Starting XP: 20

MWSBSSTWIALd
444331428

(Leadership shown as base value; the Resolute Officers rule adds +1 in all situations.)

Weapons/Armour: May be equipped with weapons and armour from the Tilean Equipment list.

Special Rules

Leader: Any warrior within 6” of the Captain may use his Leadership characteristic when taking Leadership tests.


Champions

Hero · 0–2 · 35 gc · Starting XP: 8

MWSBSSTWIALd
443331417

(Leadership shown as base value; the Resolute Officers rule adds +1 in all situations.)

Weapons/Armour: May be equipped with weapons and armour from the Tilean Equipment list.


Youngbloods

Hero · 0–2 · 15 gc · Starting XP: 0

MWSBSSTWIALd
422331316

(Leadership shown as base value; the Resolute Officers rule adds +1 in all situations.)

Weapons/Armour: May be equipped with weapons and armour from the Tilean Equipment list.


Henchmen

(Bought in groups of 1–5)

Warriors

Henchman · any number · 25 gc

MWSBSSTWIALd
433331317

Weapons/Armour: May be equipped with weapons and armour from the Tilean Equipment list.


Marksmen

Henchman · 0–7 · 25 gc

MWSBSSTWIALd
433331317

Weapons/Armour: May be equipped with weapons and armour from the Tilean Marksman Equipment list.


Duellists

Henchman · 0–5 · 35 gc

MWSBSSTWIALd
443331417

Weapons/Armour: May be equipped with weapons and armour from the Tilean Equipment list.

Special Rules

Cloak & Dagger: Duellists are skilled in the art of the duel and may parry with a dagger as well as a sword or buckler.


Equipment Lists

Tilean Equipment List

Hand-to-hand Combat Weapons

ItemCost
Dagger1st free / 2 gc
Mace3 gc
Hammer3 gc
Axe5 gc
Sword10 gc
Spear10 gc
Halberd10 gc
Morning star15 gc
Double-handed weapon15 gc
Rapier15 gc (Rare 5)
Pike12 gc (Rare 7)

Missile Weapons

ItemCost
Crossbow25 gc
Pistol15 gc (30 gc brace)
Bow10 gc
Duelling Pistol25 gc (50 gc brace)

Armour

ItemCost
Shield5 gc
Buckler10 gc
Helmet10 gc
Light armour20 gc

Tilean Marksman Equipment List

Hand-to-hand Combat Weapons

ItemCost
Dagger1st free / 2 gc
Mace3 gc
Hammer3 gc
Axe5 gc
Sword10 gc

Missile Weapons

ItemCost
Crossbow25 gc
Pistol15 gc (30 gc brace)
Bow10 gc
Long Bow15 gc
Handgun35 gc
Hunting Rifle200 gc
Duelling Pistol25 gc (50 gc brace)

Armour

ItemCost
Helmet10 gc
Light armour20 gc

Special Equipment

Pike — 12 gc (Rare 7)

Range: Close Combat · Strength: As user

Strike First When Charged: The Pike strikes first even against models with spears when the user is charged.

Long Polearm: May attack enemies up to 3” away.

Unwieldy: The user may only make 1 Attack with this weapon; it cannot be used in combination with any other weapon.

Large Only: Cannot be used by Small models.


Rapier — 15 gc (Rare 5)

Range: Close Combat · Strength: As user

Parry: The user may parry with a Rapier as they would with a sword or buckler.


Skill Table

CombatShootingAcademicStrengthSpeed
Captain
Champion
Youngblood