Core 8 — built into Quartermaster by default

Thralls of Count Vlad von Carstein of Sylvania. Vampires lead shambling Undead hosts through the night-dark streets of Mordheim, gathering wyrdstone to fuel a great necromantic spell that may raise an army of the dead across the Empire.

Choice of Warriors

Minimum 3 models, maximum 15. Starting warband: 500 gold crowns.

  • Vampire: 1 (required)
  • Necromancer: 0–1
  • Dregs: 0–3
  • Zombies: any number
  • Ghouls: any number
  • Dire Wolves: 0–5

Heroes

Vampire

Hero · Leader · 0–1 · 110 gc · Starting XP: 20

MWSBSSTWIALd
644442528

Special rules Leader · Cause Fear · Immune to Psychology · Immune to Poison · No Pain (Stunned → Knocked Down)

### Necromancer Hero · 0–1 · 35 gc · Starting XP: 8
MWSBSSTWIALd
433331317

Special rules Wizard (Necromantic magic)

### Dregs Hero · 0–3 · 20 gc · Starting XP: 0
MWSBSSTWIALd
422331317

Henchmen

Ghouls

Henchman · any number · 40 gc

MWSBSSTWIALd
422341325

Special rules Cause Fear

### Dire Wolves Henchman · 0–5 · 50 gc
MWSBSSTWIALd
930431214

Special rules Cause Fear · Immune to Psychology · Immune to Poison · No Pain · May not Run · Charge: +1A on charge turn · No experience

### Zombies Henchman · any number · 15 gc
MWSBSSTWIALd
420331115

Special rules Cause Fear · May not Run · Immune to Psychology · Immune to Poison · No Pain · No experience

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Skill Table

CombatAcademicStrengthSpeed
Vampire
Necromancer
Dreg