Core 8 — built into Quartermaster by default

Sumptuously equipped warriors from the wealthiest trading city in the Old World. Marienburgers are skilled duelists with mercantile contacts throughout the Empire, starting with more gold than any other warband.

Special Rules

Wealthy Start: Marienburgers begin campaigns with 600 gold crowns (500 + 100 bonus). In one-off games they receive +20% gold crowns.

Merchant Contacts: Marienburg warbands receive a +1 bonus when attempting to find rare items in the Trading Post.

Choice of Warriors

Minimum 3 models, maximum 15. Starting warband: 600 gold crowns.

  • Mercenary Captain: 1 (required)
  • Champions: 0–2
  • Youngbloods: 0–2
  • Warriors: any number
  • Marksmen: 0–7
  • Swordsmen: 0–5

Heroes

Mercenary Captain

Hero · Leader · 0–1 · 60 gc · Starting XP: 20

MWSBSSTWIALd
444331418

Special rules Leader · +1 to find rare items

### Champion Hero · 0–2 · 35 gc · Starting XP: 8
MWSBSSTWIALd
443331317

Youngblood

Hero · 0–2 · 15 gc · Starting XP: 0

MWSBSSTWIALd
422331316

Henchmen

Warriors

Henchman · any number · 25 gc

MWSBSSTWIALd
433331317

Marksmen

Henchman · 0–7 · 25 gc

MWSBSSTWIALd
433331317

Swordsmen

Henchman · 0–5 · 35 gc

MWSBSSTWIALd
443331317

Special rules Expert Swordsmen: may re-roll failed hits when charging (swords only)

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Skill Table

CombatShootingAcademicStrengthSpeed
Mercenary Captain
Champion
Youngblood