Core 8 — built into Quartermaster by default

Deranged warriors smeared with blood and dirt, following the Shadowlord of the City of the Damned. Men whose hunger for power led them to pledge their souls to dark gods, joined by mutants, Beastmen, and creatures of possessed flesh.

Choice of Warriors

Minimum 3 models, maximum 15. Starting warband: 500 gold crowns.

  • Magister: 1 (required)
  • The Possessed: 0–2
  • Mutants: 0–2
  • Darksouls: 0–5
  • Beastmen Gors: 0–3
  • Brethren: any number

Heroes

Magister

Hero · Leader · 0–1 · 70 gc · Starting XP: 20

MWSBSSTWIALd
444331318

Special rules Leader · Magic User (Chaos Rituals)

### The Possessed Hero · 0–2 · 90 gc + mutations · Starting XP: 8
MWSBSSTWIALd
540442427

Special rules Fear · Mutations (see below) · No weapons or armour

### Mutants Hero · 0–2 · 25 gc + mutations · Starting XP: 0
MWSBSSTWIALd
433331317

Special rules Must start with one or more Mutations

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Henchmen

Darksouls

Henchman · 0–5 · 35 gc

MWSBSSTWIALd
422431316

Special rules Crazed: automatically passes all Leadership tests

### Beastmen Gors Henchman · 0–3 · 45 gc
MWSBSSTWIALd
443342317

Brethren

Henchman · any number · 25 gc

MWSBSSTWIALd
433331317

Skill Table

CombatAcademicSpeed
Magister
Possessed
Mutants

Special Rules

Mutations

Mutations may be bought for Mutants or Possessed only at recruitment. Second and subsequent mutations for the same model cost double.

MutationCostEffect
Daemon Soul20 gc4+ save vs spells/prayers
Great Claw50 gcExtra attack at +1 Strength; no weapon in that arm
Cloven Hoofs40 gc+1 Movement
Tentacle35 gcReduces opponent’s attacks by 1 in close combat
Blackblood30 gcIf wounded in CC, models in contact take S3 hit
Spines35 gcModels in contact suffer auto S1 hit each CC phase
Scorpion Tail40 gcExtra S5 attack; S2 vs poison-immune
Extra Arm40 gcExtra attack with single-handed weapon or shield
Hideous40 gcModel causes Fear